End of an Era – Remnant is Done

The lovely executable for Remnant, waiting to be played

Last night we submitted the final build of Remnant, following a long weekend of last-minute bug-squashing and stitching together of all the levels. After creating the final candidate, the team crowded around and we played through from start to finish without a hitch. Then we high-fived like crazy.

In the end,  I think the game turned out great and takes the Player on a pretty exciting little adventure, although I might be a little bit biased.

I want to thank all the Vancouver Film School instructors for their contributions and guidance, all our mentors for their feedback, all our voice actors for their amazing work, and our sound collaborators for helping us out in an area where we are woefully unskilled.

Now it’s time to rest a little, recuperate from the past few months of intense development, and wait for it to sink in that we’re actually done.

 

 

 

 

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